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HITPOINT IS A MULTI-PURPOSE CARD GAME FOR PLAYERS TO CREATE CHARACTERS, BUILD DECKS, and battle in a standalone trading card format or adventure in a tabletop rpg campaign.

INTRODUCTION

CORRUPTION OF HAUSTFYR

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WELCOME TO BASILDA'AN

CLASS INTRO

Cynoce
(Sin-Oh-See)

To become a Sayer is to become harmonious with nature. Their power stems from what they call the Sooth—an energy interwoven with the world. They utilize nature-based spells, drop shamanic totems, and call on the spirits of the wild to overcome life’s obstacles. 

Daenan
(Day-nin)

Deep within the roots of Basilda'an, the Daenan reign supreme as the world's most ancient species, split into two extraordinary factions:

Tuldé (Tool-day) and
Atha (Ah-Thah)

Fivelli
(Feh-velly)

The Fivelli, a species of bipedal rodents, encompasses all creatures from Earth’s Cricetidae family. They’re among the smaller inhabitants of Basilda'an, typically measuring between 2 to 4 feet in height. These creatures display an array of fur textures, ranging from short to long, with striking black eyes that pierce through their appearance.

Karnal
(Car-null)

These extraordinary beings bear a striking resemblance to the humans of Earth. With hair that varies in hues of black, blonde, gray, red, sage green, and even light purple, they are a living testament to nature's boundless creativity. What sets the Karnals apart from the humans of our world is their astonishing longevity, living for a remarkable 275 years.

SPECIES INTRO

The Cynoce, a bipedal canine species, is comprised of two distinct groups: 

Brachio (Brack-eeyo) and
Dolio (Dole-eeyo)

LUTHIER

Luthiers are specialists who blend music, magic, and physical prowess to navigate life's daily challenges. With their melodies, they possess the ability to inspire allies, manipulate emotions, and burden enemies. Even in a world brimming with musicians, poets, and scholars, being a Luthier is rare, and most emerge as celebrities in the eyes of Basilda’an.

BRIGAND

Brigands are masters of cunning, dwelling in the shadows and motivated by their personal gain. They possess an insatiable desire to acquire whatever they can, resorting to theft to secure an advantage. Proficient with precision weaponry, such as daggers and crossbows, they also create poisons to assist in any situation. 

BRUTALIST

The Brutalist class is a
primal force, hailing from an honorable tribal order, embracing strength as their primary weapon. They excel in close-range combat, wielding weapons like massive axes,
two-handed swords, and
large clubs.

Sayer

TESTIMONIALS

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